A downloadable game for macOS

Attempt to escape an old testing facility, where a simple dice roll can change surroundings.

Made entirely in 48 hours for the GMTK Game Jam, from models, to textures (except for the wood and grass textures, from OpenGameArt), to levels, to coding.

NOTE: On Windows, unlit places are very dark and MacOS colors are broken, as 2 minutes before the deadline I attempted to patch a bug that made everything being that wasn't lit black. The fix I attempted was to set all the materials to the Unlit shader in Unity. However, I didn't know that this breaks colors of textures. I only applyed this change to MacOS and not Windows, so Windows is very dark on unlit places.

(For those wondering, if I had set it to the Unlit Solid Color shader, this wouldn't have happened, but it would have broke the wood and grass textures). Very sorry, and level 4 may be very hard to play.

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Windows x64 31 MB
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MacOS Universal 40 MB

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